
Zenith_CMDRUN
# ZENITH_CMDRUN // MODULE_02
**Tinkerhouse Projects Presents**
Step back into the high-contrast vector grid of the Zenith universe. In this specialized tactical evaluation module, you are cleared to operate the V-01 Core Flight Frame within a barebones corporate production sector.
Calibrate your diagnostic telemetry, manage system heat levels under high G-forces, and test the newly integrated bipedal melee systems.
### OPERATIONAL FEATURES
* **Hybrid Core Perspectives**: Swap instantly between 1st-person cockpit view and a detailed 3rd-person chase drone perspective tracking your wireframe mech model.
* **Dual Weapon Loadout & Lock-On**: Discharge high-velocity Linear Rifle rounds, initiate multi-target micro-missiles, or charge the E-Saber for precise close-range slashes.
* **Hover Flight Physics**: Manage your EN (Energy) reserves while performing quick vertical ascents, hovering over factory catwalks, and executing high G-force lateral Quick Boosts.
* **Intricate Telemetry Overlay**: Track real-time digital readouts including a G-force indicator, altitude meters, weapon heat warning arrays, and a target-tracking predictive intercept vector.
* **Procedural Cyberpunk Score**: Experience a fully integrated, live industrial audio loop generated on-the-fly via the Web Audio API.
### PILOT MANUAL (CONTROLS)
* **W / A / S / D**: Ground Locomotion / Strafe
* **SPACEBAR**: Vertical Hover Lift (Ascend)
* **LEFT CTRL**: Reverse Thrusters (Descend)
* **LEFT SHIFT**: Quick Boost Dash (High-G evasion)
* **LEFT CLICK**: Linear Rifle Primary Shot
* **RIGHT CLICK**: High-Frequency E-Saber Melee Swing
* **[ E ]**: Fire Guided Micro-Missiles (Requires Target Lock)
* **[ V ] / UI Button**: Toggle Cockpit Perspective (1st / 3rd Person)
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | CristopherJG |
| Genre | Shooter, Simulation |
| Tags | 3D, Mechs, Sci-fi, Third-Person Shooter |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |


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